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Items Found in this Mod:

Armor

Alpha:

Can only be obtained from killing Alpha’s. Has a higher armor value and durability then Flak Armor. It gives you the following buffs:

  • Protection and Heat & Cold
  • Weapon Recoil Reduction
  • Increased Movement Speed (Passively)
  • Increased Melee Damage (Passive)
  • Infinite Oxygen
  • Increased Stamina Recovery

Contains:

  • Alpha Helmet
  • Alpha Chest
  • Alpha Gloves
  • Alpha Pants
  • Alpha Boots

Warden:

Can only be obtained from the Wardens. Has an even higher armor value then the Alpha Armor, and is unbreakable. It gives the same buffs as the Alpha Armor, only slightly improved.

Contains:

  • Warden Helmet
  • Warden Chest
  • Warden Gloves
  • Warden Pants
  • Warden Boots

Warchief:

Warchief Armour can only be obtained from the Warchief or through Spawn Commands. Warchief armour has a futuristic look to it, is unbreakable and has even more defense than Warden armour (Usually running into the quadruple digits). Warchief armour also has improved buffs from the Alpha Armour

  • Warchief Helmet
  • Warchief Chest
  • Warchief Gloves
  • Warchief Pants
  • Warchief Boots

Weapons

Javelin:

This primitive melee weapon is the tranquilizer version of the Spear, which can be learned early in the game to help you tame the first few tiers of creature. It deals 900% melee damage as instant torpidity with an added debuff that deals an additional 750% melee damage as torpidity over 5 seconds. It also also be thrown, but it will break eventually.

Lance:

This is the improved version of both the Javelin and the Pike and thereby the ultimate weapon for melee taming. It can be learned, crafted and looted. It deals 1200% melee damage as instant torpidity with an added debuf that deals an additional 750% melee damage as torpidity over 5 seconds.

Ammo

Annunaki Compound Fire Arrow :

This is the ultimate DPS arrow that can only be used on the Compound Bow. It deals 1000% melee damage to the target's Health as fire over 5 seconds and burns your target. It does not deal damage to friendly targets.

Annunaki Compound Frost Arrow :

This is the ultimate survival arrow that can only be used on the Compound Bow. It deals 300% melee damage as frost to the target's Health over 5 seconds and an additional 50% movement speed reduction for 5 seconds. It does not deal damage to friendly targets.

Annunaki Compound Poison Arrow :

This is the ultimate tranquilizer arrow that can only be used on the Compound Bow. It deals 3600% melee damage as instant torpidity with an added debuff that deals an additional 750% melee damage as torpidity over 5 seconds. It does not deal damage to friendly targets.

Annunaki Poison Dart :

This is the improved version of the Tranq Dart, which deals 1800% melee damage as instant torpidity with an added debuff that deals an additional 750% melee damage as torpidity over 5 seconds. Like it’s counterpart, it can only be used on the Longneck Rifle.

Annunaki Poison Arrow :

This is the improved version of the Tranq Arrow, which deals 600% melee damage as instant torpidity with an added debuff that deals an additional 750% melee damage as torpidity over 5 seconds. Like it’s counterpart, it will be more effective when used on the Crossbow, instead of the Bow.

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